Thursday, February 5, 2009

Programing a Web Based Game

I've been wanting to program a web based game for some time. I spoke about an OOP method for doing card games. I wanted to do something more advanced and gamer like then a poker web game. Something with more then one player and interacting with other users. I found one.

I have a friend producing a small box game called The Hell of Stalingrad. This game simulates the battle of Stalingrad in World War II. It uses cards for locations and to fight the battle with little pieces and dice rolls.

There are a few differnt types of cards that will be come differnt decks. One Deck will be the location deck, the others are the formation cards (representing millitary assets),an event deck (effects of politcal and historical events), and a combat deck.

The location deck is each location in the city. Some of the location give each side bonuses and flaws to fight the battle there. For example one location maybe near the river. If this happens the Germans will win that location and only have to fight for the remaining 3 locations.

The formation deck is the troops to fight with they may be armour or infantry or mechinized. This formations can be given bonuses and effect the battle with the combat deck. They can also be depleted and resupplied this is a tapping and untaping effect.

I think this will be alot of fun with the silverlight pieces and a bit of a coding challange.

No comments: